You and your partner will travel back in time to find yourselves in the 18th century as a pair of passionate lovers who hide away to unleash all your lust and passion in the rooms of a grand Rococo palace with the game Fantasy Play.
To begin, each of the groups of cards is shuffled and placed in its corresponding place on the board, except for the "Questions" cards, "Forfeit" cards and the credits, which will be placed next to the board, in a neutral zone between both players.
Each player takes a black "Fantasy" card and writes on it the fantasy they would like to act out. They must then hide it in any of the nine themed rooms on the board, among the other cards, without their partner seeing where. It can be a fantasy to be acted out at the end of the game, or one to be done another day.
The players choose the game's dynamics. They can play around the board, answering questions or completing challenges for as long as they like, or they can enter the different rooms and complete the corresponding challenges until they find the Fantasy card hidden by the couple.
The used cards will be returned to their corresponding pile at the bottom. For cards marked XXX, the hourglass (60 seconds) must be used to time the indicated test. Once everything is ready, the hourglass will be turned over and the test will begin.
Credits (coins with the Secret Play symbol) are earned by correctly answering questions on the "Questions" cards and by completing some of the challenges on the "Forfeit" cards. Be careful! Credits can also be lost in some challenges. These coins can be exchanged at any time for an item of clothing belonging to the other player, keeping in mind that each item costs two credits.
The different rooms of the palace are accessed through the corresponding square, marked with a white arrow on a black background. For example, if the die shows a 4, you would count 2 squares: square number 3 would be the one with the black arrow, and square number 4 would be the room you wanted to enter. Access to the rooms requires an exact roll.
If a player wants to revisit a room they just visited, they must leave and re-enter. The first player to find their partner's "Fantasy" card in one of the rooms wins. Their prize is the pleasure of fulfilling their partner's secret fantasy.
Game Start: Both players roll their die, and the one with the highest roll goes first, starting from the "Start" space. In case of a tie, the first player to remove an article of clothing goes first. The starting player moves forward the number of spaces shown on the die. They can move in any direction (up, down, right, left, or diagonally). They must then perform the action indicated by the color of the space they land on. Then it's the second player's turn.
Meaning of the boxes:
- White color: The player who lands on one of these squares rests and passes the turn to the other player.
- Purple space: The player who lands on this space must take the top card from the "Forfeit cards" pile and perform the action indicated on it. You can win or lose credits.
- Fuchsia pink: The player who lands on this space must take the top card from the "Questions" pile. The other player must read the card. If they answer the question correctly, they get one credit.
- Gray color: These squares are the Bar, and the player who lands on them can order a drink in exchange for two credits, which they will return to the corresponding pile.
Meaning of the rooms:
- Massage (Massage Room): Players will discover the pleasures of good body relaxation, as well as erogenous sites and zones to explore.
- Oral sex (Oral sex room): It's about using the mouth and lips well in unthinkable areas of the body.
- Toys (Toy Room): It's time to use some extra accessories to maximize your pleasure.
- BDSM (BDSM Room): It is a subtle introduction to the unknown world of pleasure obtained through pain.
- Kisses (Kissing Room): Seeks arousal through kissing in unimaginable areas.
- KAMASUTRA (Room of Positions): Players will practice positions, some of which may be new to them. All of them are applicable to any type of couple.
- Anal (Anal sex room): This is about seeking pleasure through anal stimulation.
- Voyeur (Voyeurism Room): Players will find pleasure in the sense of sight, watching their partner in the spiciest situations.
- Surprise (Surprise Room): Contains a compendium of tests belonging to all rooms.
It is suggested to have:
- Cold drink
- Ice cubes
- Lipstick
- Pen
- Massage oil
- Lubricant
- Cream or other edible food
- A desire to enjoy and fantasize
The game contains:
- 1 Board
- 2 Tokens
- 2 Dice
- 15 Massage Room Cards
- 15 Oral Room Cards
- 15 toy room cards
- 15 BDSM room cards
- 15 Kissing Room Cards
- 15 Room cards positions
- 15 Anal Room Cards
- 15 Voyeur Room Cards
- 15 Surprise Room Cards
- 80 Test Cards
- 80 Question Cards
- 18 Fantasy Cards
- 80 Credit Cards
- 1 Satin ribbon
- 1 Pen
- 1. Hourglass
- 1 Vibrator